14 March 2025
Let's take a moment to give a standing ovation (or at least a polite golf clap) to the one-person powerhouses out there, crafting virtual worlds while the rest of us are struggling to even make a decent sandwich. Seriously, creating a game solo is like juggling flaming chainsaws, except the chainsaws are on fire and yelling at you to fix bugs. These brave, caffeine-fueled souls don’t just dream about making games—they do it, all by themselves.
Today, we’re diving into some incredible indie games that were birthed by lone wolves who said, “Who needs a team? I’ve got this.”
Wait, One Person Made These Games?!
If you’ve ever screamed into the void about how hard it is to finish anything, prepare to feel humbly inadequate. These one-person game developers didn’t just finish a project—they built entire universes, pixel by pixel, line by line of code, fueled by what I assume was sheer determination and unhealthy amounts of coffee (or tea… we don’t discriminate here).Pull up a chair, cozy up, and let me regale you with stories of some awe-inspiring, jaw-dropping solo-developed masterpieces that’ll make you want to cheer—and maybe cry a little bit.
1. Stardew Valley – Eric Barone’s Farming Feat
You know how sometimes you say, “I could do this better,” and then... you don’t? Well, Eric Barone didn’t just say it—he went ahead and created Stardew Valley.When Eric looked at classic farming sims, he thought, "This could be better.” So, he started tinkering. What started as a humble project turned into an obsession—a four-year, 10-hour-a-day kind of obsession. The result? A farming RPG so charming, it could make a scarecrow blush.
From planting crops to wooing pixel-perfect villagers, Stardew Valley is proof that one person can do it all. Eric didn’t just create a game; he crafted an experience that made millions of players reconsider their city lives. (Let’s be real—who hasn’t fantasized about running off to start a virtual farm after a bad day?)
2. Undertale – Toby Fox’s Quirky Tale of Feels
Picture this: Toby Fox in his room, casually composing music, designing characters, writing dialogue, and programming a video game. No big deal, right? Just kidding—it’s a monumental deal. The result was Undertale, a game so beloved it’s practically a religion in certain corners of the internet.This game flips traditional RPG mechanics on their head. Want to befriend every monster you meet instead of stabbing them? Go ahead! Toby created a universe filled with quirky humor, emotional gut-punches, and music so iconic it’ll haunt your Spotify playlists forever.
How did one person pull this off? Was it dark magic? A deal with a pixel-loving demon? Honestly, I don’t even know, but Undertale proves that if you’ve got talent and determination, you can achieve the unthinkable.
3. Papers, Please – Lucas Pope’s Bureaucracy Simulator
When you think “thrilling video game idea,” I’m guessing “stamping passports” doesn’t exactly rocket to the top of your list. But Lucas Pope must have thought, “How can I make players question their moral compass while also giving them crippling anxiety in an Eastern European dystopia?”And boom, Papers, Please was born.
You play as a border control officer, deciding who gets to enter a fictional country and who gets sent packing. Sounds mundane, right? Wrong. Every decision feels loaded, every choice matters, and every stamp on a visa carries the weight of consequence. It’s weirdly addictive—like Sudoku, but with existential dread.
The fact that Lucas Pope created this masterpiece solo is wild. He somehow turned bureaucracy into a nerve-wracking emotional rollercoaster. Go figure.
4. Axiom Verge – Thomas Happ's Sci-Fi Symphony
If you’re into sci-fi Metroidvania games (and if you know what Metroidvania means, you’re already cooler than me), then Axiom Verge might just blow your mind.Thomas Happ, the mastermind behind this game, didn’t just develop an atmospheric, action-packed sci-fi adventure—he did it while composing a killer soundtrack, designing a sprawling alien world, and programming its mesmerizing mechanics.
This is the kind of game that makes you double-check the credits because, surely, a team of 20 people worked on it, right? Nope. Just Thomas Happ being an absolute legend.
5. Celeste – Maddy Thorson’s Mountain Climbing Masterpiece
Alright, technically Celeste started as a small collaboration, but the original version (which kickstarted the project) was created entirely by Maddy Thorson. This game is like your favorite workout instructor—brutally challenging but somehow encouraging at the same time.You play as Madeline, climbing a dangerous, metaphorical mountain while battling her inner demons. You’ll die—a lot—but each failure feels like a little nudge from the game saying, “You’ve got this!”
It’s a beautiful mix of tight platforming, emotional storytelling, and a soundtrack so good it might just inspire you to, I don’t know, start climbing an actual mountain. Or maybe just tackle that laundry pile you’ve been avoiding. Baby steps.
6. Tetris – Alexey Pajitnov’s Blocky Legacy
Okay, quick history lesson: Tetris wasn’t your typical indie game sparkled with pixel art and heartfelt storytelling. Nope, it came from the mind of a Soviet software engineer named Alexey Pajitnov back in 1984.Armed with nothing more than an Elektronika 60 computer (basically the Stone Age of PCs), Alexey created a game so universally addictive, it’s been ported to practically every device ever. Fridge? Yep. Calculator? You bet. Toaster? Probably.
The dude singlehandedly created an eternal classic with the simple idea of stacking falling blocks. And if that doesn’t inspire you to start your next project, then nothing will.
Why Do These Games Shine?
What makes these solo-developed games stand out in a sea of flashy, big-budget titles? They’ve got heart. You can feel the love, sweat, and sleepless nights poured into every pixel. It’s like eating a homemade pie versus a mass-produced one. Sure, the latter might be fine, but the homemade version? It just hits different.These one-person studio games aren’t bogged down by corporate committees or overwrought design meetings. They’re pure, unfiltered passion projects—and that’s what makes them so darn special.
So, What’s the Secret Sauce?
If you’re sitting there wondering how these one-person developers achieved the unimaginable, here’s the not-so-secret answer: passion, perseverance, and probably a touch of insanity. These creators didn’t wait for a million-dollar budget or a fancy office setup—they just started.They embraced every challenge along the way, cried over bug fixes (probably), and emerged victorious, holding their games up like Simba in The Lion King.
Final Thoughts
If you’ve ever thought, “I could never make a video game,” take a page from these developers’ playbooks. Yes, it’s hard. Yes, it’s overwhelming. But as these one-person powerhouses have proven, where there’s a will (and maybe a bottomless coffee mug), there’s a way.The next time you play an indie game, take a moment to appreciate the Herculean effort it took to create it. Because behind every pixel and every line of code is someone who believed in their dream enough to make it a reality—all by themselves.
Now, if you’ll excuse me, I’m off to cry-laugh into my tea about the fact that I still haven’t finished my half-written novel.
Carrie McTavish
Solo creators bring unique perspectives to gaming!
March 26, 2025 at 4:06 AM